

Less is Less, More is More
The time is coming – to retire the nearly centenary motto «less is more».
Find the best thoughts, case studies, book references, debates and tips relevant to the area of audiovisual design
The time is coming – to retire the nearly centenary motto «less is more».
A suggested decalogue of “good practices” for graphic designers.
We all have ideas. Some have great ideas. What is the difference between an idea and a big idea?
Communicates' design as a mean to the conquest of plausibility: sender and referent transparency.
This article analyzes the lack of information available to the design awards jury, and how that compromises their ability to actually evaluate the value of a project.
The combined role of programmatic restrictions and creativity in the accomplishment of message effectiveness.
The tribute, robbery and theft of authorship, have blurred boundaries in the design practice.
A recommended structure for designing a political campaign.
Isn't it too much to ask design to “make the world better”? Isn't there in such request an exacerbation of its goals (and of designers) above its possibilities and concerns?
Somebody has a problem and somebody has the answer to that problem, but... ¿How can we do to meet this couple?
After the “premium” stage where design acts as quality mark, good design should become a “commodity”, a component of the welfare society we take for granted.
Culture adherence to the speech of globalization require reviewing purposes and values design assumed.
A question to which creative entrepreneurs have no answer to: the value of their proposal.
In response to the article “Sign consumption”, the question arises: which is, or should be, design's relationship with economical culture?
Working unreflectively and predominantly for neutral or anti-social programs perpetuates a society characterized by inequalities.
Who doesn't want to feel passion for what he or she likes, and loves?
Nowadays, is common to listen in almost every conversation “innovation” term. Everything must be “innovative”. However, innovation is not the same for everyone.
A recognized puppet theater from Lima, multi-award winning internationally, active for half a century, is claiming against Channel 7 TV Perust for usurping their brand.
In a world surrounding us with material, creation has become part of our essence, a key piece in the evolution of mankind.
We don't need to manage the present but we should lead the future.
Being efficacious entails doing the right things; being efficient, doing them correctly. Being effective means being efficacious and efficient.
On the shared construction of a design without geographical, academic or professional boundaries.
A Global Web Index recent study states that Facebook is the most popular social platform of the world with a 56% of active users. Youtube is in the 2nd place.
In the market there are good and bad designers, good and bad clients, all sort of competition and prices. All of them are some of the components of the game to play.
The origin of the creative act from a philosopher's perspective.
The essential of designing resides on the ability to imagine how things will work before they materialize.
Refreshing courses to specialize with the best.
Dealing with the client, budgeting and planning the stages of brand creation
15 hours (approx.)
Octubre
Professional practice workshop: analysis, diagnosis and branding program on real cases
30 hours (approx.)
Octubre
Keys for programming the design of high-performance logos and graphic symbols
20 hours (approx.)
Noviembre