Mildred Constantine did a great job, achieving the penetration of design objects in the field of museology.
An incitement to reconsider the role of the ornament on design works.
Limited inquiry that explored ways of knowing, experiences, and procedures in teaching design in Puerto Rico using a critical reflective practice approach.
Summarized version, as a decalogue.
Designers can make a real contribution to everyday's life quality projecting low-tech objects where the shape itself allows function.
Isn't it too much to ask design to “make the world better”? Isn't there in such request an exacerbation of its goals (and of designers) above its possibilities and concerns?
The application of a multi sensorial study of packaging puts us nearer, more accurately, to a brand's global perception.
Graphic design seeking for understanding between sender and receiver through communication.
New ambients and spaces go along with habit and behavior changes in people. In this scenario: what is the role of technology?
Design's aesthetic quality increases value for products and brands, making them more desirable.
Can we design to unbrand instead of branding? It'd be convenient to «self-design» ourselves through our own ways of using, without others marking us with their ways of design.